“Teachers at every level should be addressing the requirements, possibilities and limitations of the digital media that now structure our lives.”
Global Consciousness: How does the World Wide Web change our responsibilities in and to the world we live in?
Design: How is information conveyed differently, effectively and beautifully in diverse digital forms? Aesthetics form a key part of digital communication. How do we understand and practice the elements of good design as part of our communication and interactive practices?
Affordance: How do we assess all of the particular network features, limitations, and liabilities of a particular technology in order to know when and how to use it to our best advantage?
Narrative/Storytelling: How do narrative elements shape the information we wish to convey, helping it to have force in a world of competing information?
Procedural (Game) Literacy: What are the new tactics and strategies of interactive games, wherein the multimedia narrative form changes because of our success or failure? How can we use game mechanics for learning and for motivation in our lives?
Critical Consumption of Information: Without a filter (editors, experts and professionals), much information on the Internet can be inaccurate, deceptive or inadequate. How do we learn to be critical? What are the standards of credibility?
Digital Divides, Digital Participation: What divisions still remain in digital culture? Who is included and excluded? How do basic aspects of economics and culture dictate not only who participates in the digital age but how they participate?
Ethics: What are the new moral imperatives of our interconnected age?
Assessment: What are the best, most fluid, most adaptive and helpful ways to measure progress and productivity, not as fixed goals, but as part of a productive process that also requires innovation and creativity?
Preservation: What are the requirements for preserving the digital world we are creating? Paper lasts. Platforms change.
Sustainability: What are the metrics for sustainability in a world where we live on more kilowatts than ever before? How do we protect the environment in a plugged-in era?
Learning, Unlearning & Relearning: Alvin Toffler has said that in the rapidly changing world of the twenty-first century, the most important skill anyone can have is the ability to stop in one’s tracks, see what isn’t working and then find new ways to unlearn old patterns and relearn how to learn. How is this process especially important in our digital world?